/**
 * 游戏加减分数量类
 */
package com.key.util;

public class KeyScore {
	public final static int addScoreIfWin = 10;//赢棋加分
	public final static int subScoreIflose = 3;//输棋减分
	public final static int subScoreIfGiveup = 2;//认输减分
	public final static int subScoreIfForgive = 1;//悔棋减分
}
